As someone whose formative years were fairly heavily driven by being the nerdy kid who played Dungeons and Dragons (and even now, only not nearly so often), the passing of Gary Gygax nearly two weeks ago marks something of a milestone in the things that make me who I am.
That said, I’m not beyond having a chuckle at this:
If you haven’t seen flOw, you’ve got to go take a look! It’s an insanely addictive Flash-based game centered on psychologist Mihaly Csikszentmihalyi’s notion of “flow”, wherein the participant achieves “the feeling of complete and energized focus in an activity, with a high level of enjoyment and fulfillment”.
flOw was developed as a part of Jenova Chen’s MFA thesis.
If you read Kotaku or watch videos on YouTube, you’ve probably seen this already. For the uninitiated, it’s a (badly shot, and with dodgy sound) video of a high school band rocking out the Halo 2 theme on stage.
Did you play PC or console games in the early 90s? If, like me, gaming in the pre-Net days was a part of your life (I started with Attack of the Mutant Camels on the C64, way back when), this compilation of shockingly bad print ads from the period will delight and traumatise you all at once.
This article, despite some of the bitchiness which creeps in (I think it’s tongue-in-cheek), is a frighteningly accurate description of me. Knowing some of the other developer/geek folks I know, it’s a pretty close picture of them too.
I was solving some of my Perplex City cards last night, and got to card #140 Mornington Crescent. I spent a good 90 minutes confounded by this card; going all over the web to figure out this infernal game. Wikipedia, Perplex City Forums, Unfiction Forums, and a number of supposed Mornington Crescent sites. Looking… Looking…
Then it dawned on me… The game IS the game (or not). Mornington Crescent is one of those infernal British inventions where it’s not about the game, it about how big and creative an artist of absolute nonsense you can be.
Just lucky I’m an Australian whose sense of humor extends to enjoying the nonsensical nature of British humor. I can’t imagine how messed up in the head this card gets some of the non-British players.
If you haven’t already seen Perplex City, you MUST take a look! It’s a collectible card game, based on complex puzzle-solving, but with a rich backstory. It’s definitely aimed at adults, and some of the cards are infernally difficult. I’d go so far as to say it’s like Magic: The Gathering for grownups, only much, much better!
My friend, Edmund, passed me his spares on the weekend, and I’m hooked!